Proud to share my work as a 3D Environment Artist on the new League of Legends Arena map: The Grand Reckoning!
I had the opportunity to contribute by creating the playable area of the main arena, including assets and textures. As well as the ground textures in the voting arena and polishing textures on the surrounding assets.
It’s been an incredible journey bringing this battlefield to life!
Huge thanks to Riot Games and Devoted Studios for this amazing opportunity. Hope you all enjoy this arena!
Credits:
League of Legends Team
Art Director - Igor Kovalov
3D Art Director - Romans Busels Zug
Project Lead - Vladyslav Neskhoziievskyi
Producer - Luis Vicente Ortiz Rocha
Technical Artist - Bert Vanhengel
3D Artist - Elifnur Ozturk, Lary Kummer, Maksym Maletskyy, Thomas Lalande, Vitaliy Kovalenko
2D Artist - Marco Fumarola, Kevin Ventovaara
Admin: Kseniia Mendeliuk, Iryna Vishnetskaia, Tetiana Hurova