League of Legends - Piltover, Bridge of Progress

Super proud to present my work as a 3D Environment artist on the new League of Legends ARAM map: Bridge of Progress!
My main tasks were 3D modeling and texturing on interactables (Shop, Nexus, Turret, Inhibitor), ground texturing on both bases and the bridge, also assets and one building.
Thanks to Riot Games and Devoted Studios for this amazing opportunity.
Credits:
League of Legends Team
Art Director - Igor Kovalov
3D Art Director - Romans Busels Zug
Project Lead - Vladyslav Neskhoziievskyi
Producer - Luis Vicente Ortiz Rocha
3D Artist - Alejandro Sanchez, Ancelmo Toledo, Clément Massol, Elifnur Öztürk, Lary Kummer, Maksym Maletskyy, Thomas Lalande
2D Artist - Marco Fumarola, Lu Li, Kevin Ventovaara

Concept: Kevin Ventovaara

Concept: Kevin Ventovaara

Concept: Kevin Ventovaara

Concept: Kevin Ventovaara

Concept: Kevin Ventovaara

Concept: Kevin Ventovaara

Concept: Kevin Ventovaara

Concept: Kevin Ventovaara

Concept: Kevin Ventovaara

Concept: Kevin Ventovaara

Concept: Kevin Ventovaara

Concept: Kevin Ventovaara